Power and Peril of Teaching Game Programming
نویسنده
چکیده
This paper reviews the teaching of computer games as an academic subject for students at university level. The benefits, challenges and problems of teaching game design and game programming are investigated and dis cussed. We present an overview of experiences with two different approaches to game programming, one in Magdeburg, Germany, and one in Dunedin, New Zeal and. A comparison and a list of practical advices for lecturers of similar courses concludes the paper.
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